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 Post subject: Becoming a master guide
PostPosted: Tue Mar 15, 2011 5:46 pm 
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I am wanting to get my MG before I leave home to go to academy because there is no Pathfinder Club there. Do I have to do the Friend, Companion, ext... or can I just do the MG requirements? Please help me out!


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PostPosted: Tue Mar 15, 2011 5:51 pm 
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Location: Central New Hampshire
You only need to meet the MG requirements. No class level requires a previous class level as a requirement.

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Jim Thomas
The sooner you get behind, the more time you have to catch up.


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PostPosted: Tue Mar 15, 2011 6:08 pm 
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THANK YOU! A MG at my church told me that I had to do them all so I started to but I was starting to wonder because the master guide requirements did not mention the previous ones. This is going to make it a LOT easier! Thank you VERY much!


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PostPosted: Tue Mar 15, 2011 6:11 pm 
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Your work will have to be signed off by a Master Guide, so if the one who told you this is the one signing, you will have to convince him (or her) of this. Otherwise...

Good luck with your MG work. It is fun, challenging, and fulfilling.

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Jim Thomas
The sooner you get behind, the more time you have to catch up.


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PostPosted: Tue Mar 15, 2011 6:13 pm 
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Yes I'll talk to my director.
Hey also how do I get the basic staff training course? Is that something my director should do for me or is that somewhere else?


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PostPosted: Tue Mar 15, 2011 6:17 pm 
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BST in my conference is done once every other year during Leadership Training. There is no reason it can't be done at other times though - you just have to find a time and place where it's being offered, or convince someone to teach it to you. You director should be able to help, and if not, talk to an Area Coordinator.

As further evidence that MG does not require all six classes, I present exhibit A - the MG star. It goes on the sleeve of the uniform, and there are two varieties. One of them has six stripes on it - one for each AY class. The other has no stripes. If you have earned all six classes, you get to use the star with stripes. If you do not have all six classes, you use the one with no stripes.

Also, MG applies to Adventurers as well as to Pathfinders. It is not reasonable to expect an Adventurer staff member to earn the PF class levels to become an MG. MG is a church youth leadership program, not a Pathfinder program. It does seem to be PF-centric, but I assume that's because it sprang from there.

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Jim Thomas
The sooner you get behind, the more time you have to catch up.


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PostPosted: Tue Mar 15, 2011 6:29 pm 
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Ok thanks :)


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PostPosted: Fri Mar 18, 2011 5:59 pm 
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Unless your conference has specified variants on the MG requirements (probably not), then there is a requirement to be 16. That doesn't necessarily mean that you can't start earlier. I think there is just supposed to be a certain level of maturity once you achieve the level of Master Guide, because at that point you are a leader for other youth.


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